Items
Items add one point to the default statistic except for charms, which work like Good Fortune.
Last updated
Items add one point to the default statistic except for charms, which work like Good Fortune.
Last updated
Tell us in the chat what specific item you picked. For example, if you choose the ‘weapon’ path in Stage Two, tell us whether you picked up a broken sword or a table leg.
Weapon
+1 to Attack
bent pitchfork, broken sword, table leg, frying pan
Healing item
+1 to Heal
lumpy bandage roll, slightly crushed herbs, foul-smelling salve
Armor
+1 to Evade*
battered shield, bucket helmet, blacksmith’s apron, work gloves
*The armor buff applies whether or not a player chooses ‘Evade.’
Charm
same as Good Fortune
tin amulet; pickled pit bat wing; creepy rag doll; mysterious tooth